![]() Star Citizen 3.11 has returned to a certain stability. In Lorville or New Babbage I can simply forget about it, it just doesn’t work. ![]() Also annoying: Refueling and repairing is usually only possible in the stations in orbit of planets. Again and again parts of stations and planets are gone and I can fall through the world – which is especially great when I’m trying to sell a load of Quantainium at the last minute in Hurston and instead of the admin office a huge hole in the wall allows a view of the geometry of Lorville. If you have bad luck and autopilot is turned on, the spaceship likes to explode directly. But the new takeoff and landing paths always cause problems: Sometimes they are not displayed correctly and you have to do pirouettes with your spaceship until you get to see them. The servers in my game sessions always ran stable except for one crash, even for several hours at a time. Also logging out in the bed of the Prosepctor works perfectly, which makes your life much easier. This is exciting – at least when you figure out that the Prospector in its standard configuration is now better suited for asteroid mining. Atmospheric flight is a real hard nut to crack for Prospector owners, because the sluggish thing develops a strong pull towards the ground and has to be constantly countersteered. Mining (Guide) now also works correctly in asteroid belts – the rocks no longer disappear. On moons I get between 30 and 45 FPS here and there. ![]() The general FPS within and around landing zones are between 15 and 25, but at least it plays smoothly again and unlike in update 3.9 there are no significant frame drops anymore. Settings in game are all at maximum.īy the way: On the telemetry page of CIG you can see your system in comparison to other systems and quickly find ways to improve it. The game is played with a resolution of 3,840 x 2,160 (4K). Festplatte: Samsung SSD 970 EVO Plus 1TB NVME.Is it possible to play smoothly and without crashes? What can I personally do to achieve more stable FPS?Īll performance statements in this article refer to the following system: the performance technology Object Container Streaming) have been introduced on the client side and the game world is also growing steadily, most recently with the moons around the planet microTech and the landing zone New Babbage.Ĭurrently version 3.11 is live. Which settings & software tricks can help to increase FPS?Ī lot has happened since the release of Alpha 3.0 at the end of 2017 and the poor performance at that time.Which hardware can help to increase the performance of Star Citizen?.What about performance and stability in Alpha 3.11?.What are the system requirements for Star Citizen?.We will answer the following questions in this article:
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